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Course Info

  • Course Number / Code:
  • 6.972 (Spring 2005) 
  • Course Title:
  • Game Theory and Mechanism Design 
  • Course Level:
  • Graduate 
  • Offered by :
  • Massachusetts Institute of Technology (MIT)
    Massachusetts, United States  
  • Department:
  • Electrical Engineering and Computer Science 
  • Course Instructor(s):
  • Prof. Asuman Ozdaglar 
  • Course Introduction:
  •  


  • 6.972 Game Theory and Mechanism Design



    Spring 2005




    Course Highlights


    This course features an extensive reading list. In addition, a full set of homework assignments and practice problems are featured.


    Course Description


    This course is offered to graduates and is an introduction to fundamentals of game theory and mechanism design with motivations drawn from various applications including distributed control of wireline and wireless communication networks, incentive-compatible/dynamic resource allocation, and pricing. Emphasis is placed on the foundations of the theory, mathematical tools, as well as modeling and the equilibrium notions in different environments. Topics covered include: normal form games, learning in games, supermodular games, potential games, dynamic games, subgame perfect equilibrium, bargaining, repeated games, auctions, mechanism design, cooperative game theory, network and congestion games, and price of anarchy.
     

ACKNOWLEDGEMENT:
This course content is a redistribution of MIT Open Courses. Access to the course materials is free to all users.






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